You’ll find other tools to use during your adventure that require similar motions, with each managing to balance a sense of realism and accessibility in their use. It’s a good job that these actions feel fun to perform in-game then, whether that’s when reaching for every climbing point around you to pull yourself up the face off a cliffside, crafting the items required to progress on your journey, or when loading your bow with an arrow, pulling back the drawstring, and aiming your shots with finesse. “The colours pop, the sights of the world are wondrous, whilst the scale of the machines that traverse it never stopped feeling impressive – especially when the headset’s haptic feedback kicks in to emphasise their presence.” Yep, you’ll still be doing a heck of a lot of climbing, and yep, you’ll still be blasting away at a lot of enemies with your bow, but you have to perform these actions manually in-game using the Sense controllers. When it comes to gameplay, Horizon Call of the Mountain maintains a lot of the core staples of the series, but changes them up by being played from a first-person perspective with motion controls. It’s good stuff, whilst the added immersion offered by PlayStation VR 2 really complements the storytelling. You’ll even meet some familiar faces on your journey, with plenty of cool nods to be found to the mainline titles. ![]() Whilst it doesn’t feel all that significant to Aloy’s story, it does flesh out the world and give players a fresh perspective of its people and the events that take place within it. ![]() If you’re a fan of Horizon, you’ll enjoy the storytelling here. You’re actually a Shadow Carja rebel, which doesn’t sit well with your two captors who are transporting you downriver to the Carja chief, but when your journey takes a deadly turn, you’re given the opportunity to redeem yourself of your past misgivings – and maybe even protect the people of the Carja Sundom from a new threat. Horizon Call of the Mountain takes place between Zero Dawn and Forbidden West, with players not taking on the role of Aloy, but instead a new character named Ryas. I’m happy to report that it doesn’t disappoint either, with the game’s action-packed gameplay and intuitive mechanics making an impressive transition to the world of VR. Experiencing the wonders and thrills of the world with the added immersion of virtual reality? Yeah, count me in. As a long-time fan of the Horizon series, there’s simply no doubting that the most exciting PlayStation VR 2 launch title for me was Horizon Call of the Mountain.
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